MIRACRE MILE inc.

CG GENERALIST

【Job description】

Create/Develop high-level pre-renderring or realtime-rendering CG elements for use in client projects (Film / TV / game / xR) projects.

【Required skills】

Modeling, textutring, shading, Animation, rigging, lighting, rendering, composite with Maya or Houdini, AfterEffects or Nuke.
Work efficiently to meet deadlines and monitor output quality and render efficiency.
With the VR Supervision teams, Discipline Leads, and Programmers, to plan the creative and technical approach to multiple VR productions.
Interested in exploring new workflows for integrating CG and live action into VR for internal and external customers.

【Qualifications and experience】

A minimum of 3-years professional experience in the VFX, Animation, VR, and/or Games industries.
At least one professional project experience (Game / Animation / VFX).
Interested in photorealistic expressions.
Working knowledge of the content creation tools and processes involved in real-time 3D asset production.
Awareness to acquire new knowledge and skills.
Interested in the latest technology and trends.

【Mandatory software knowledgement】

Maya, AfterEffects or Nuke, Photoshop

【Welcome skills】

Houdini, Blender, Zbrush, Substance, Mari, Marvelous Designer
Autodesk Flame/Flare/Flame Assist
Unity or Unreal Engine
Programming language C#, python, C++
英語/オランダ語/Japanese/Dutch

【Depends on experience and ability】

Depends on experience and ability

【Location】

Akihabara/Telework

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DEVELOPMENT ENGINEER

【Job description】

Development of xR (VR, AR, or MR) contents / interactive system / games / support tool for CG artists.

【Required skills】

Two to five years of development experience in especially xR (VR, AR, or MR) .
Practical experience with Unity.
Experience developing for Hololens, Oculus, Vive, and other platforms.
C# development experience.

【Welcome skills】

python, C++
Knowledgement of DCC Tool (Maya / Houdini / Blender)
Experience for Uniity Shader Coding
Knowledgement of Azure cloud service or AWS, GCP.
Knowledgement of Unreal Engine
Japanese/Dutch

【Depends on experience and ability】

Depends on experience and ability

【Location】

Akihabara/Telework

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INTERNSHIP

【Job description】

Create CG elements using Maya or Blender
Develop xR (VR, AR, or MR) or game contents (programming)

【Depends on experience and ability】

Depends on experience and ability

【Location】

Akihabara

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